This Heavy M tip and trick is about masking with an export file created from Heavy M. I use this trick for creating masks for any media I want to isolate. This allows me to control specific areas with affecting the entire project. I know that I have the ability to create the same thing in Heavy M through the spout input, however in some cases I might want to use a particular effect on my synesthesia, in Resolume Arena after masking it.
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