VJ UNION

Discussion on: HYDRACTRL

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bennoH.

Thanks for this interesting post!πŸ™πŸ‘
Everything looks great at firstπŸ‘, but some things aren't entirely clear to me, even though I've been on Github and the website of them:

Can you tell me more about the "Quick Start"? I'm not familiar with this "bun" at all. Do I have to install something via terminal, or how do I install this app?

Does this all run in a common web browser like Firefox or is it a true stand-alone app?

Is there a Spout integrated? NDI is useless, or rather, it puts too much strain on my CPU, and I'm too not happy with SpoutScreenCapturing (neither that I use such a large work monitor nor that this would be performance efficient for my pc) either. It has to access the GPU's graphic buffer directly with a integratet Spout; anything else is irrelevant - just that is real & highly efficient textureSharing, and the whole programm becomes irrelevant to me if that is missing, since I only use such App's via Spout in Arena as a adition to expand my sources like contents & footages.

But the info is still great and let's see what will come of it - so again πŸ™πŸ₯³πŸŒˆ