https://github.com/dxviie/HYDRACTRL
HYDRACTRL
A wrapper around hydra designed for live visual performances.
Check out the project page or go play around
Features
- Scene management with 4 banks of 16 slots (64 scenes total)
- MIDI controller support with nanoPAD scene integration
- Code editor with syntax highlighting & code completion
- 5 UI themes with customizable appearance
- Breakout window for performances and recordings
- Import/export scene banks with thumbnails
- Built with Bun for maximum performance
Quick Start
# Install dependencies
bun install
# Start development server with hot reload
bun dev
Discussion (1)
Thanks for this interesting post!🙏👏
Everything looks great at first👍, but some things aren't entirely clear to me, even though I've been on Github and the website of them:
Can you tell me more about the "Quick Start"? I'm not familiar with this "bun" at all. Do I have to install something via terminal, or how do I install this app?
Does this all run in a common web browser like Firefox or is it a true stand-alone app?
Is there a Spout integrated? NDI is useless, or rather, it puts too much strain on my CPU, and I'm too not happy with SpoutScreenCapturing (neither that I use such a large work monitor nor that this would be performance efficient for my pc) either. It has to access the GPU's graphic buffer directly with a integratet Spout; anything else is irrelevant - just that is real & highly efficient textureSharing, and the whole programm becomes irrelevant to me if that is missing, since I only use such App's via Spout in Arena as a adition to expand my sources like contents & footages.
But the info is still great and let's see what will come of it - so again 🙏🥳🌈