https://github.com/dxviie/HYDRACTRL
HYDRACTRL
A wrapper around hydra designed for live visual performances.
Check out the project page or go play around
Features
- Scene management with 4 banks of 16 slots (64 scenes total)
- MIDI controller support with nanoPAD scene integration
- Code editor with syntax highlighting & code completion
- 5 UI themes with customizable appearance
- Breakout window for performances and recordings
- Import/export scene banks with thumbnails
- Built with Bun for maximum performance
Quick Start
# Install dependencies
bun install
# Start development server with hot reload
bun dev
Discussion (1)
Thanks for this interesting post!ππ
Everything looks great at firstπ, but some things aren't entirely clear to me, even though I've been on Github and the website of them:
Can you tell me more about the "Quick Start"? I'm not familiar with this "bun" at all. Do I have to install something via terminal, or how do I install this app?
Does this all run in a common web browser like Firefox or is it a true stand-alone app?
Is there a Spout integrated? NDI is useless, or rather, it puts too much strain on my CPU, and I'm too not happy with SpoutScreenCapturing (neither that I use such a large work monitor nor that this would be performance efficient for my pc) either. It has to access the GPU's graphic buffer directly with a integratet Spout; anything else is irrelevant - just that is real & highly efficient textureSharing, and the whole programm becomes irrelevant to me if that is missing, since I only use such App's via Spout in Arena as a adition to expand my sources like contents & footages.
But the info is still great and let's see what will come of it - so again ππ₯³π