New Features
- InfinitySlider for value manipulation
- We added our new shader-based particle system. Check the [HowToUseParticles] and other examples to get started.
- We aligned PBR rendering and material settings with Blender.
- Fullscreen can be toggled with F11.
- Focus Mode can be toggled with F12.
https://github.com/tooll3/t3/releases/tag/v3.8.1
Documentation and Help
We understand that documentation and help are essential to getting the most out of Tooll3. That's why we spent significant time on this release improving the situation:
- Comments can be added to operators. We completely reworked all howtos and added hundreds of comments that explain in more detail what's going on and what to pay attention to.
- Operators can have external links to tutorial videos or documentation.
- We made a new introduction video and tweaked a lot of usability features on the fly.
- Cleaned up documentation for all [HowTos] tutorials.
- We implemented an exporter to utilize machine learning-based spelling correction on all description and documentation texts.
- We aligned the namespaces and names of many operators to make them more accessible.
Working with Graphs...
We spent a lot of time perfecting the graph workflow:
- Clicking operators in the Symbol Library will insert them into the graph.
- Operator inputs can be clicked to open the symbol browser.
- Scroll canvas to avoid the open browser close to the edge.
- Console log now shows startup messages.
- Improved tooltips for many data types (show buffer size, types, and other details).
- Improved design of annotations.
- Improved font scaling of operator nodes.
- Operators with string, Vec2, and Vec3 can be bypassed.
- Tweak visual design of interactive operators such as Gradient, Value, String, SampleCurve.
- Connected values are now correctly displayed.
- Parameter values, curves, and AnimValue shapes are now correctly displayed on the graph before the first update.
- Add a user setting to (disable) suspend rendering when the editor window is minimized.
- Update Roboto font files to improve font rendering in the editor and tweak font sizes.
- List keyboard shortcuts in settings.
- Improve switching of focus mode.
- Show playback speed multiplier when pressing L or J multiple times.
Further Improvements
- Improve the layout of Settings windows to make it easier to navigate and scan.
- Clicking a parameter resets to default and removes animations.
- Drastically (10x) improve video export performance with the BRGA format converter.
- Show helpful warning messages if Windows Diagnostic Tools are not installed.
- Show a warning if "T3Editor.exe" is started instead of "StartT3.exe."
- Add a popup editor for sample curve.
- Add a user setting to reset playback position after stop.
- Clear the parameter name after adding with the parameter dialog.
Fixes
- Fix saving after "Fix files."
- Fix 20+ crashes and exceptions reported by crash reports.
- Restore window size after toggling fullscreen.
- Fix the visibility of the time marker on 4k displays.
Development
- Cleanup Utilities window and implement asset management with usage and renaming.
- Align consistency of all shaders and folders.
- Cleanup default images and folders.
New Operators
- [ParticleSystem] with tons of forces and examples.
- [MidiOutput].
- [StartGlowStreak].
- [GetBpm].
- [DrawMeshCelShading].
- [DisplaceMesh].
- [CombineMaterialChannels] can be used to combine multiple images for Metallic, Reflectivity, and AmbientOcclusion into packed image for [SetMaterial]
Improved Operators
- [Boolean] features color and improved design and usability.
- [DirectionalBlur] now offers a refine pass for nicer creation of abstract designs. Also, check the new example.
- [ImageLevels] now visualizes negative colors.
- [PairPointsForSplines] computes orientation along the spline.
- [Steps] has improved highlighting and offset.
- [Blob] With improved scaling.
- [SetMaterial], [DrawMesh], [DrawMeshAtPoints] now feature much improved rendering.
Noteworthy New Examples
- [HowToUseParticles].
- [BooleanExample].
- [DirectionalBlurExample].
- [CamPositionExamples].
- [ParticleCollisionExample].
Fixes
- [SSOA] now uses correct default values for new/far clipping.
- [Camera] roll parameter now uses degrees.
Discussion (3)
💐❤️💚💙💐
Wahuu📣📣So great the guy from Berlin and his coding and developing helpers wear i thanks so so mutch for this incredibly great realtimevideo artistic Tool, and for so fast & strong going forward: " U are so greatful!!" ⭐⭐⭐🌟🌟 👏👏
And by the way, a special thanks gos to "newemka" Mab Martin, my personal trainer for Tooll3 💐💯👏
vjun.io/newemka
@newemka you getting some love for what you share ;)
I have downloaded and been explring it. This is definetly a software to watch!