Here's a few different techniques for mapping video inputs across multiple meshes.
Hopefully useful for designing your own virtual stage/virtual production set ups, or just routing imagery in and out of Unreal Engine for awesome visuals!
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Here's a few different techniques for mapping video inputs across multiple meshes.
Hopefully useful for designing your own virtual stage/virtual production set ups, or just routing imagery in and out of Unreal Engine for awesome visuals!
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